Ghostwire: Tokyo gets a massive update and April Xbox release date
Finally, Bethesda and Tango Gameworks have announced a release date for Ghostwire: Tokyo on Xbox Series X|S alongside a massive update.
After waiting over a year, Ghostwire: Tokyo is finally coming to Xbox Series X|S on 12 April. What’s more, it’s also getting a massive update which adds a new mode, area, enemies and more.
Descend into the #GhostwireTokyo Spider’s Thread Update on April 12, available on PlayStation 5, PC, and for the first time on Xbox Series X|S and Xbox Game Pass! pic.twitter.com/ZeYHBegvPn
— Tango Gameworks (EN) (@TangoGameworks) March 15, 2023
Best of all, the update will be totally free and will launch alongside the Xbox Series X|S release for PC and PlayStation 5. What’s more, Ghostwire: Tokyo will also launch on Xbox Game Pass for PC and console.
Details on the free update can be found below:
New Spider’s Thread Game Mode
In addition to the main game, the Spider’s Thread game mode tasks players to navigate a 30-stage gauntlet selected from over 120 hand-crafted levels with one simple goal: get to the end. As players clear challenges and complete stages, they will unlock more skills and earn in-game currency to spend on upgrades.
Explore New Areas and Uncover More Story
The Spider’s Thread update adds new locations to visit in the ghost-riddled streets of supernatural Tokyo, including the local Middle School area. These new locations come with new missions for players to take on and uncover more mysteries. The main game’s story will also feature extended cutscenes, granting players a deeper look into the plot as they play through Akito & KK’s adventure to stop the menacing Hannya from destroying Tokyo.
Face New Enemies with New Skills
Dangerous new Visitors arrive to Tokyo in the Spider’s Thread update, like the invisible Silent Gaze or elusive Retribution. To defeat these new enemies, Akito will receive new skills including, Charge Rush and devastating Counter Attack.
In my review of Ghostwire: Tokyo on PS5, I said it: “had the potential to be a far better game than it ended up being, but in the end, it’s a decent game with moments that shine. Which is perhaps not what many had hoped for Bethesda’s swansong on PlayStation.”
Featured Image Credit: Bethesda/Tango Gameworks