Konami Apologies For “Mobile Is Where The Future Of Gaming Lies’ Comment”

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Posted May 29, 2015 by Richard Lee Breslin in Announcements, Gaming News

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A couple of weeks ago, Konami “The King of Current Gaming Controversy” and generally pissing off their loyal fanbase by making the comments such as “Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies.”  Now this of course infuriated the loyal Konami fans, worried that they will ditch console versions of Silent Hill,  Metal Gear Solid and so forth.  This wouldn’t really be much of a surprise going by their recent Silent Hills and the removal of Hideo Kojima’s name from the MGSV brand fiascos.

Since then obviously fans have been waiting on a knife edge in fear that our beloved franchises will suffer a slow painful death, as Konami embrace mobile gaming.  It’s already well known that over in Japan especially, Konami make a lot of money from mobile gaming, card games and more cookie jars that we could shake a soggy stick at.  However, Konami has now released a statement apologising for the confusing caused over the “Mobile is where the future of gaming lies” comment, by saying:

Some of these quotes have lacked the necessary context and caused unrest within our key stakeholders including our community, members of the press, our partners, and our fans. We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologize.

Personally as a loyal lifelong fan of Konami myself, I’m still a little pissed off with them.  We don’t know the ins-and-outs of the Kojima issues, but the blatant attempts to wipe all existence they can from the P.T/Silent Hills project still riles me.  But at least they’ve made the first steps to address some of the issues and hopefully now we can see more action and fewer words.  And nothing would build more of a bridge then giving their loyal fans what we want, by resurrecting the Silent Hills led by Hideo Kojima and Guillermo del Toro.

You can read the latest statement from Konami in full below.

There has been certain brief quotes reported by several media outlets taken from a Japanese web article about Konami that was issued recently. Some of these quotes have lacked the necessary context and caused unrest within our key stakeholders including our community, members of the press, our partners, and our fans. We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologize. To further aid in your better understanding of Konami’s business strategies, we would like to share the English translation of the entire article.

Konami, as a company, underwent a major structural reorganization in March this year. The aim of this reform has been to guarantee that, in the quickly-changing digital entertainment industry where new game designs and platforms constantly alter the market environment, we can accurately observe new customer demands and market trends, and apply our long-established technology and knowhow quickly and effectively with a range of targeted responses.

The reorganization process has entailed repositioning our production studios, shifting our game development to a more centralized production division system. “Metal Gear Solid V: The Phantom Pain” director Hideo Kojima and his team members are hard at work in the new production division system, bringing the game ever closer to completion. Regarding the release of “Metal Gear Solid V: The Phantom Pain,” we have been overwhelmed by the outpouring of support from fans in the U.S., Europe, Asia, and elsewhere worldwide who are eagerly awaiting the game’s much anticipated September 1st launch. To this end, the development team is diligently working together to ensure those high expectations are answered in full.

We would also like to take this opportunity to state that the Metal Gear and Silent Hill series, both beloved by countless fans around the globe, are also extremely important to Konami. We have nurtured them with care over many years since their inception, and will continue to produce products for both franchises, but we are not currently at a stage where we can announce the path these future titles will take.

Konami will continue to embrace the challenge of creating entertainment content via different platforms; across not only mobile platforms, but for home consoles, arcade units, and cards, to meet the changing needs of the times.

Your support for our current endeavours, and your spurring us on to greater heights, are as always deeply appreciated.

Metal Gear Solid V: The Phantom Pain will release for PC, PS3, PS4, Xbox 360 and Xbox One September 1st.


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