Killzone: Shadow Fall – Co-Op DLC Inbound

0
Posted May 17, 2014 by Richard Lee Breslin in DLC, Gaming News, PS4

killzone-shadow-fall-intercept-co-op-0

Coming via the Playstation Blog, details for the first co-op mode for Killzone: Shadow Fall have been released.  The new co-op mode is called Intercept and will be playable for up to four players, each with four different character classes to choose from; Assault, Marksman, Medic and Tactician.  By the looks of the press release Intercept is a wave based mode, which is a little unoriginal in this day and age as campaign like missions would have been a great addition to the co-op mode, but hey, it should still be fun to play with a group of friends.

Intercept will release next month and will be available to Killzone: Shadow Fall season pass holders at no extra cost, as well as individual purchase to non season pass holders.

Below are the official screenshots, character class bios and the press release for Intercept.

Intercept Adds Online Co-Op Action To Killzone Shadow Fall 

Today we’re pleased to announce Killzone Shadow Fall Intercept, the next big DLC expansion pack for Killzone Shadow Fall. Slated for a June release, this pack adds a brand new, four player online co-op mode to the game.

Killzone Shadow Fall Intercept places you and up to three of your friends on the elite VSA team known as Intelligence Squad Alpha. Operating behind enemy lines, your team is on a mission to intercept and relay Helghast military transmissions back to VSA headquarters. To succeed, you’ll need to keep Helghast interlopers at bay long enough to establish a Hacking Uplink and transmit the data. Thankfully, the members of your team have all been trained in unique Combat Roles – from close-quarters Assault and mid-to-long range Marksman roles to supportive Medic and Tactician roles.

To successfully fend off the enemy and transmit the Intel back to HQ, teamwork is absolutely essential. Your Team Score indicates how close you are to establishing a Hacking Uplink; increase it by defending your Uplinks from Helghast capture attempts, or by “banking” the Personal Score you’ve accumulated from kills, ability uses and recaptures. You can even earn bonuses such as artillery strikes and jetpacks! Always be on your guard, though: if you lose an Uplink to the enemy or have to respawn after critical injury, your Team Score will incur a penalty. If all members of your team are dead and your Team Score is too low to allow respawning, the mission is a failure.

Just like the members of Intelligence Squad Alpha, the AI-controlled Helghast enemies in Killzone Shadow Fall Intercept have their own sets of goals and Combat Roles. They will switch up tactics and angles of attack when they capture an Uplink, so you’ll need to adapt your defence strategy accordingly. On top of that, the enemy can call on special Helghast champions with unique abilities, based on key Killzone Shadow Fall characters. Expect to go up against some very familiar faces…

Killzone Shadow Fall Intercept comes with four arena maps inspired by locations from the single player campaign, and launches this June. It will be available for free for Season Pass holders. A standalone version of the co-op experience will also be available later this year. We’ll have more in-depth information on Combat Roles, maps and tactics for the co-op mode in the coming week, so stay tuned to Killzone.com!


Leave a Comment