#E3: Bloodborne Announced As New IP PS4 Exclusive From Dark Souls Creators

During the packed Sony conference a new IP was announced called Bloodborne and it was also revealed as a PS4 exclusive.  Shuhei Yoshida announced the game on stage and it was certainly received very well.  Bloodborne was originally called Project Beast and it is developed by Dark Souls creators From Software.

Bloodborne is set to release exclusively for the PS4 during 2015.

 

Here are some official Bloodborne details direct from Playstation.com:

Game Details:

Introducing Bloodborne, the latest Action RPG from renowned Japanese developer From Software, exclusively for the PlayStation 4 system. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.

  • A Terrifying New World: Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.
  • Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you’ll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city’s dark secrets.
  • A New Generation of Action RPG: Stunningly detailed gothic environments, atmospheric lighting, and advanced new online experiences showcase the power and prowess of the PlayStation 4 system.

Coming from the Playstation Blog, below are some words from Japan Studio and Bloodborne Director Hidetaka Miyazaki:

Bloodborne Coming Exclusively to PS4 in 2015

Hello, PlayStation fans. This is Masaaki Yamagiwa from Japan Studio.

I am here to talk about a new Action RPG, Bloodborne, which will launch early 2015 exclusively for the PlayStation 4 console. Bloodborne is a new collaboration for us, being developed by FromSoftware and produced by SCE Japan Studio. This game will transport players to a dark and terror-filled gothic world, a world full of deranged beings and nightmarish creatures.

Bloodborne takes place in an ancient, forgotten city called Yharnam, known for an old medical remedy. Over the years, many hopeless and afflicted people have made long pilgrimages to Yharnam in search of help. As the main character, you are one of these travelers. However, you find that Yharnam is also cursed with a horrible endemic illness. You must navigate the perilous streets of this city, fighting off nightmarish creatures, malformed beasts and deranged mobs stricken with this horrific illness. Face your fears as you discover the secrets and mysteries of this dark and horrific world where danger, death and madness lurk around every corner.

In Bloodborne, the combat is based on intense life-threatening battles. One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns.

From the beautiful and melancholic architecture to the debris lining the street, Bloodborne will deliver an extremely rich and detailed world, all thanks to the power of the PlayStation 4 system. In addition, the PS4 system has allowed us to have an expanded draw distance, so we can show more of the world at any one time. New lighting effects allow us to add more atmosphere and tension to the game, making the horrifyingly detailed beasts and giant boss enemies you’ll be facing even more frightening.

I hope to be able to share more about our online features later this year, but I can say that we are developing new kinds of online experiences that allow users to share their adventures. We also look forward to giving fans new ways of playing and sharing thanks via the PS4 system’s Share capabilities.

Special message from Director Hidetaka Miyazaki
“Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”


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