DMC: Devil May Cry Gets Significant Update

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Posted February 20, 2013 by Aaron Stone in Gaming News, News, PC, PS3, Xbox 360, Xbox 360

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On the 20th February, DMC: Devil May Cry is not only getting a new game mode but it is also receiving some hefty updates. Firstly, the new game mode to arrive is called Bloody Palace. Dante must fight his way up a tower of 100 floors, each floor providing more difficult AI opponents. The best bit about this mode is that it’s free. This mode will provide great incentive to keep playing the game but for hardcore DMC players, the update that arrives on the same day will further whet their appetites. Check the details out below:

-Poison AI issue addressed (she no longer enters non -interactive state)

– Lessened damage and style boost from Demon Evade

– Arbiter “Drop” now causes damage and style gain even if jump-canceled

– Non-damaging moves no longer provide style points

– Damage done by weakest enemies increased

– Damage done by all enemies increased on Nephilim and Son of Sparda modes

– Adjusted attack (parry) windows for Rage spin move.

– SS and SSS will now decay back down to S if you stop gaining style

– No more eternal angel glide

All these updates change the game significantly and for the better. What are your thoughts on these updates and are you looking forward to Bloody Palace Mode? Let us know in the comments below.

 


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