#EAplay future of Star Wars trailer shows Visceral’s gameplay

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At EA Play, Motive Chief Jade Raymond took to the stage to give us an update (though nothing that we didn’t already know about to be honest) on the various Star Wars games under the EA banner with a behind-the-scenes look from a variety of studios that includes DICE and the Star Wars: Battlefront sequel, BioWare, Visceral Games, Capital Games and Respawn Entertainment.

The forecast was for Star Wars games currently available, right on through to releases in 2018.  We also got to hear from former creative director at Naughty Dog; Amy Hennig and how her team at Visceral are getting on.  If you look closely, you’ll also get a quick glimpse at some of those games still currently in development.

 

Direct from EA.com, below are EA’s battle plans for the forthcoming Star Wars titles:

The Future of EA Star Wars Games

Today at EA PLAY, we gave our players a special look at what’s going on with some of the amazing Star Wars projects our studios are working on right now. These experiences will explore different Star Wars eras in different gaming genres on different platforms.

Here’s a look at what’s ahead for EA Star Wars in the next few years and beyond:

2016
The team at DICE are continuing to add more of the content players want to Star Wars Battlefront, with free content and three more digital expansion packs coming by the end of the year – Star Wars Battlefront Bespin, Star Wars Battlefront Death Star and a final pack in December we’re all especially excited about. And for VR fans, DICE is also working with Criterion on an exclusive Star Wars Battlefront VR mission for PlayStation VR this year.

With Star Wars: Galaxy of Heroes, the team at Capital Games has already delivered a deep Star Wars mobile experience featuring iconic characters and locations from every corner of the Star Wars universe. With new features like guilds, raids and chat added this spring, and more new updates planned for the year, players will have a ton of new content to experience for a long time to come.

This December, BioWare will celebrate the 5th anniversary of Star Wars: The Old Republic and the game keeps getting better. You can expect more of BioWare’s high quality, story-driven content and new game features throughout the year.

2017
A new installment of Star Wars Battlefront is currently in development at DICE, in collaboration with Motive Studios in Montreal. Our team at Motive team is growing quickly, and making great progress in building out a significant new addition to the game. While we’re not ready to get into specifics right now, we have started development of this game by listening to all of the feedback we received, while also innovating in new areas I think you’re all going to be excited about.

2018
A brand new Star Wars story will debut in a new action adventure game from Visceral Games. I’ve been blown away by the level of collaboration between the Story Team at Lucasfilm and Amy Hennig and the team at Visceral as they create an original, authentic narrative in the Star Wars universe. It is an amazing example of how we’re taking an already strong partnership to another level.

Beyond
That’s not all we have in production right now. Our partners at Respawn Entertainment are making their own 3rd person action adventure game, one that features a different style of gameplay and takes place in a different timeline we have yet to explore with our EA Star Wars titles. And we’re early in pre-production on some other projects we think you’re going to be excited about as well.

No matter the genre you play or the platform you play on, we will have a great Star Wars game for you. Join us, and together we can rule the galaxy.


1 comment

Amy Hennig hits at multiple playable characters in Visceral’s Star Wars game - PushStartPlay July 18, 2016 at 7:14 PM

[…] else is really known about the Star Wars title from Visceral, other than the brief snippet that we saw at this year’s E3, however, those in attendance at the panel said that some concert art that was shown that featured […]

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