Latest New Gen GTA V Details Revealed Includes 30 Players Online

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Posted November 13, 2014 by Richard Lee Breslin in Announcements, Gaming News, Patches, PC, PS4, Xbox One

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Next week will see the release of GTA V for the PS4 and Xbox One (on the 18th and January 27th 2015 for PC) and we’ve heard a lot in terms of what the new gen version will be bringing to the table.  But now Rockstar Games has released further details as to more of the improvements that we can expect to see in this enhanced version of the game.  Such as nearly doubling the amount of players available to 30 in Freemode, racing or whatever it is you want to get up to in GTA Online.  We can also expect more customisation options for your created character and more tools to utilise then ever before with the Creator Tool.

Below are the details for these improvements direct from Rockstar Games:

Up to 30 Player Mayhem.
Whether it’s mass marauding in Freemode or lining up a proper Crew convoy for an epic GTA Race – there will now be the opportunity for nearly double the player action that was possible on the PS3 and 360.

The Next Generation Character Creator.
Give your GTA Online player a dramatic makeover thanks to the new customization options that the overhauled character creator offers. Create a brand new character from scratch or take your current guy or gal for a bit of cosmetic surgery in true Los Santos fashion.

The GTA Online First Person Experience.
We revealed the first person experience for GTAV last week, a feature that will be available in both Story Mode and GTA Online allowing you to seamlessly switch between first and third person perspectives while playing. Fancy trying your favourite Team Deathmatch as a first person shooter – or weaving through the turbines at the RON wind farm with a view from the cockpit of your Lazer in glorious 1080p? That’s just scratching the surface of the possibilities that the first person experience will add to the gameplay of GTA Online.

Double the Props in the Creator Tool.
To date, the amazing minds who’ve put the Creator Tool to work are responsible for nearly 10 million original custom Deathmatches, Races, Captures and Last Team Standing Jobs. Amongst those are some truly epic experiences including some masterfully imaginative metagames that we never could have envisioned. Now with the possibilities of prop placement doubled, you’ll be able to build enormous arena-style Deathmatches for concentrated chaos, or maze-based Land Races requiring extreme guile, or stack shipping containers around Air Race checkpoints to create large scale obstacle courses for GTA Online stunt pilots… With double the props and up to 30 players, we can’t wait to see the ways in which the incredible Creator community will assuredly concoct brilliant gameplay magic on the PS4, Xbox One and PC.

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Also in time for launch a Title Update will be uploaded for when you first fire up the game, just to make a few tweaks and optimisation fixes to improve on your GTA V experience.  As with the PS3 and Xbox 360 version, Rockstar Games will also be released additional future updates to make improvements and add new features such as online heists, and as always they will be looking to community feedback as to what improvements to make.

Like many games at launch, GTA V suffered some issues, so Rockstar Games will also be looking to its community to provide feedback for any problems experienced and for any features they would like to see added.  So you will be able to keep in touch with Rockstar via a number of ways, below are those details and Rockstars mission statement.

With the advent of First Person Mode, 30-player Online support and other new features made possible by the new systems, players feedback, help and guidance is more important than ever to help us make the game experience all it can be.

Whether it’s players letting us know what they like and what they don’t like about the new features, reporting any technical issues players may experience during the early days of GTA Online’s next generation launch, or any other suggestions for improvements and tweaks whatsoever – we need players continued help, and, maybe, just a little patience if there are any teething problems around the launch on the new systems.

We have, of course, tested the game extensively but there is no way our several hundred testers can be quite as comprehensive as millions of players! Please bear with us should any issues arise – we will be working hard to fix any problems that arise, and generally ensure this launch is as smooth as possible.

To help aid on that front, we want to continue to encourage all players to utilize the following communication channels:

  • Our dedicated Rockstar Games Supportwebsite for help with any and all technical issues that may arise. Players can browse the knowledge base of known GTAV and GTA Online issues and subscribe to articles there to get automatic updates of when they’re addressed. And if an issue does not appear as an existing knowledge base item, players can also always create a new ticket to get help.
  • The GTAOnline@rockstargames.comofficial player feedback inbox. Over the past year, with each and every Update released for GTA Online were tons of positive changes made as a direct result of player feedback that our development team consulted constantly for input. From specific content added to the game to countless enhancements such as improvements to GTA Online’s RP and GTA$ payouts, insurance system, passive mode, Creator features, damage system – and so much more were all made to the game thanks to players very helpful suggestions. We’ve said since the very beginning that Grand Theft Auto Online is as much the players and residents of San Andreas, as it is ours as Rockstar Games –we’re very excited to continue the collaboration ahead.

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