Moto GP 14 Embraces Next-Gen With Yebis 2 Engine

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Posted May 12, 2014 by Simon Marshall in Announcements, Gaming News, News, PC, PS Vita, PS4, Xbox 360

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Silicon Studio, a high-end middleware provider and game developer, announced today that next-gen developer Milestone S.r.l. will utilize Silicon Studio’s remarkable middleware solution, YEBIS 2, to power the visual effects in its upcoming next-generation racing title, MotoGP 14. The cutting-edge post processing effects of YEBIS 2 enables game developers to elevate graphic quality without sacrificing valuable development resources.

“YEBIS 2 has enabled our development team to fine tune our visual effects to true next-gen quality levels,” said Andrea Basilio, Game Director at Milestone. “Our aim with MotoGP 14 is to bring the most true-to-life superbike racing experience ever seen, and using the YEBIS 2 middleware enabled us to achieve the finest optical effects. In short, YEBIS 2 fine-tuned our visuals enabling the dev team to fine tune the gameplay to perfection as you can see from the comparison screens we’ve recently released.”

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“Through the power of YEBIS 2, developers can create fantastic visual effects that complement their games,” says Takehiko Terada, CEO of Silicon Studio. “As seen in the incredibly realistic lighting effects displayed in MotoGP 14, YEBIS 2 has the flexibility and power to achieve the visuals goals of any game developer.”

Selected by Develop Magazine to the “Develop 100: Ones To Watch 2014,” YEBIS 2 is a post-processing solution with the power to create stunning visual effects for next-gen development, while offering current gen developers the ability to deliver high-quality visuals and lens-simulation effects. As seen in Agni’s Philosophy – Final Fantasy Real-time Tech Demo which debuted on the PlayStation 4 from Sony Computer Entertainment announcement showcasing the powerful visual effects of the platform, and demonstrated at the official unveiling of Google’s Nexus 7 tablet, YEBIS 2 delivers flexible power to any development platform.

With a completely redesigned engine to take advantage of the next-gen consoles, MotoGP 14 features a new audio engine, new real-time lighting effects, graphic details that have never seen before on a two-wheeled game and, finally, a richer and evolved multiplayer experience.

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Having reviewed MXGP earlier this year, I’m excited to see what changes will be brought to the MotoGP series. One of my criticisms of MXGP was that the graphics sucked you out of the experience and it looks as though the Yebis 2 engine responds to this criticism by firmly bringing the series in line with other titles on the next generation of consoles. While it may be too early to get excited over something which is merely eye candy, it is certainly a step in the right direction for the franchise. In saying that, it’s a shame that the game won’t be released for the Xbox One.

Developed by Italian Milestone Studio, MotoGP 14 will be available this June for Xbox 360, Windows PC, PlayStation 3, PlayStation Vita and on PlayStation4.


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