Yooka-Laylee KickStarter Launches & Reaches 175,000 Goal Within An Hour!

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Posted May 3, 2015 by Marshall in Announcements, Gaming News, PS4, Steam, WiiU, Xbox One

 

Update: Yooka-Laylee has reached it’s final goal within 24 hours. 1 Million dollars has been raised through Kickstarter for the game. That means when the title is ready to launch it will launch simultaneously across all platforms. That includes PC, PS4, Xbox One and Wii U.

It seems like Yooka-Laylee has a lot of support from the gaming community. Ex-Rare staff has taken the plunge and have branched off to create their own new 3D platformer.

Yooka is the green fellow above and Laylee is a wisecracking lady-bat. The ex-Rare (now Playtonic Games) staff have been working on a formula that has worked fantastic for them in the past, with the same character artist behind the rebooted Donkey Kong N64 titles and legendary N64 heroes Banjo and Kazooie returns.

af60ee6f31bafedd3e9b6b3bea9f4bba_originalThe Kickstarter that launched at 5pm UK time has already reached its goal of 175,000 with over 4000 backers of the project and it is still rising as I type.  This is fantastic news for the team. Now, if they can hit £1 million mark, the title will release on all 4 platforms (PC, PS4. Wii U and Xbox One) at the same time.  Make sure you scroll down the Kickstarter page to find out more info on the goals.

 

Here are some of the key features of the game:

  • Heroes Built for Fun: Our new buddy-duo were dreamed up specifically for entertaining platforming gameplay and exceptional colour coordination. We think we’ve captured the spirit of our past heroes while introducing our most inventive moves yet.
  • An Arsenal of Abilities: Sonar blasting, tongue whipping, sky soaring… a move roster built for platforming fun – and unlocked with added freedom. Additionally, there may or may not be a move involving a giant fart bubble.

Yooka regretted filling out that PPI claim

  • A Dream Soundtrack: David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) combine in what’s sure to be a melodic masterpiece! Seriously, clean out your ears – they’re in for a treat.
  • Collect-em-up 2.0: A roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials). Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64’s myriad of trinkets, but we’ve had a stern word. Our main collectible, Pagies, are used to unlock and expand new worlds in Yooka-Laylee.
  • Expandable Worlds: Experience more of the playgrounds you love by spending collectibles to expand your favourites into bigger, more challenging worlds.
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  • A Cast to Last: A huge cast of memorable characters to meet (or beat) brought to life by the art and audio teams behind Banjo-Kazooie and destined to endure in future games as part of Playtonic Universe. Expect all manner of grunts, squeaks and squawks.
  • Introducing Play Tonics: Discover these unique gameplay modifiers and use them to customise gameplay to suit your style. Will you run faster, hit harder or fly further? Also, are they named after our studio or vice versa? We’ll never know.
  • Arcade machines: Each world hides at least one secret arcade game encasing old-school gaming goodness. Complete its retro-tastic challenge to claim your Pagie!

Grant Kirkhope won of the developers of the upcoming Yooka-Laylee title has recently tweeted in regards to reaching their initial first goal.

If you wish to back the game, click this link to be taken to their Kickstarter page.


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