Bloodborne Patch 1.03 Released, Reduces Loading Times…Praise Our Saviour!

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Posted April 23, 2015 by Richard Lee Breslin in Gaming News, Patches, PS4, Update

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All praise our saviour, well in-fact you can praise FromSoftware and SCE for finally releasing Update 1.03 for Bloodborne.  This patch will reduce those agonising load-times following death by around 5-15 seconds, depending on the scenario.  It will also fix the bug that made bosses much easier after the game had been running for around 12 hours (give or take), so no reduced difficulty boss battles for you!  It will also fix a number of issues regarding multiplayer and what not.

The update should download the next time you fire up Bloodborne with an internet connected PS4 console.  Below are the fixes that come with Update 1.03, courtesy of the Japanese PlayStation website.

  • Reduced loading times (approx 5-15 seconds; May Vary by circumstance)
  • Fixed bug that left Certain Lifts and elevators inoperable
  • Fixed bug That Resulted in bosses Becoming Immobilized
  • Fixed bug that left Players unable to Advance NPC events during multi-Play
  • When the PS4 IS put into Rest Mode during Online Play, the Game Will Now Return to the main title screen upon resuming PlayThis Will resolve matchmaking issues related to Suspend / Resume.
  • Other Various bug fixes

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