#Driveclub Will Still Have PS+ Edition On Release

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Posted May 1, 2014 by Richard Lee Breslin in Gaming News, PS4

driveclub

As I’m sure you know, Driveclub was originally set to be a Playstation 4 launch title, but was subsequently delayed to make various improvements.  Alongside its original planned launch, there was set to be a PS+ Edition of Driveclub, which would basically be a free version of the game with scaled down content.

This week we finally got a new set release date of October 7th for North America, 8th for Europe and oddly the UK not counting as Europe with a separate release date of the 10th.  Well now the developers at Evolution Studios has confirmed that come its new release date, there will still be a PS+ Edition of Driveclub.  Below is what they had to say:

I’d also like to confirm that the PS Plus Edition of the game will be available on the same day as the full release. Offering a selection of cars and tracks from the complete version, we think it’s the perfect way for those new to the genre to get an idea of what the full DRIVECLUB experience is all about. Look out for more details on the PS Plus Edition very soon.


This news came via an update on the Playstation Blog in which the developers wanted to thank their fans for the continued support and as well as briefly explaining what improvements have been made to the game, they also revealed details of a supporting mobile app for Driveclub.

The dynamic menu is key to how much fun you’re going to get out of the game because it is the glue that connects you to everyone else in the DRIVECLUB community. Whenever you fire up the game; between every race you play, and when you log in to DRIVECLUB on your phone or tablet, the dynamic menu has to be slick to ensure your experience is seamlessly connected. Essentially it’s where you discover what to play, and who to play with.

It’s also absolutely vital to our ambition of growing a vibrant network of millions of connected clubs, who all share the excitement of driving amazing cars together. Whether they play just to have fun, or to complete every challenge and beat their rivals in every race, it’s this connected community who will keep the game fresh and enjoyable well after launch, so it makes sense for the connectivity to be perfect.

No racing title has ever combined the development of a socially charged, multi-platform dynamic menu with all the other connected online elements that DRIVECLUB delivers. We know that what we are creating here is hugely ambitious and we’re proud of the fact that we’re getting close now because we’re a relatively small studio. The progress we’re making is great, so I’m looking forward to showing you more as development continues and prove that all the hard work has been worth it.

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Also below is a short list of some crucial features that the developers have been working on in their ongoing pursuit to make Driveclub the definitive online racer.

While that work goes on, the rest of the team here is relentless when it comes to exploiting the power and confidence of the PS4, so we’re also raising the bar even higher across other aspects of the game including:

Visuals – We’re constantly improving how stunning the game looks as we continue to optimise visuals and find new ways of pushing the PS4. You can see for yourself how it looks right now in the latest video we shared yesterday because all the footage was captured on PS4 from the game. It’ll look even better in October.

Audio – It’s absolutely state of the art. We’re continuing to refine the authentic sounds that we have for each and every car in the game and we’re going to put together videos that focus on this.

Driving – It already feels great to play and we’re continuing to add further layers to the physics to make it both more accessible for everybody and more sophisticated for experienced racers.

Clubs – We’re making it easier for you to keep up to speed with what’s going on in your club as part of the rework on the dynamic menus. We’ve also tweaked clubs to support up to 6 players instead of 12 (because the game is more fun with tightly-knit clubs and it paves the way for awesome 6 on 6 club races).

Tour – The difficulty curve for the campaign mode is becoming even smoother as we continue to optimise the vehicle handling and also refine the game’s AI for non-player racers.

Cars & Tracks – More time means more staggeringly detailed cars and exciting tracks too. If you haven’t already, check out the Ferrari in the video released yesterday. There are loads more exciting cars for us to reveal in the coming months.

The developers have also revealed that we’ll be seeing more of the folks at Evolution Studios in the coming weeks leading up to E3.  So I can’t wait to see what else they have in store for us PS4 owners.

You can read up on all the details in full via the Playstation Blog.


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