Infamous: Second Son Day 1 Patch Adds 19 New Missions & 5hrs Extra Gameplay

0
Posted March 20, 2014 by Richard Lee Breslin in Gaming News, Patches, PS4

infamous-second-son-bright-lights1

Courtesy of some review note details from the folks at Videogamer.com, it has been revealed that a day one patch will be released for Infamous: Second Son that will add 19 new missions which will result in an additional five hours worth of extra gameplay.  The update will also add a host of other new additions, including preparing for the pre-order DLC ‘Coles Legacy’, as well as various gameplay improvements and tweaks.  Infamous: Second Son will release tomorrow, exclusively for the PS4.

To access the free bonus missions, you will have to visit infamouspapertrail.com and “follow then online trail of bloodied origami doves to unlock in-game missions.”  At the time of righting this article, the website does not seem to be live as of yet, but I’m sure it will be ready to go in the very near future.

Below are the Infamous: Second Son review notes, published by Videogamer.com:

Cole’s Legacy Content Pack
FREE with pre-order
Explore the events immediately following Infamous 2
Work with an investigative reporter to understand the source of conduit powers
4 story missions, approximately 1 hour of gameplay

Infamous Paper Trail Storyline
FREE bonus missions and exclusive web content
Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment
Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.’s occupation of Seattle.
19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance
Normal difficulty has been slightly increased to challenge the player’s mastery of their powers
Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers
Karma progression extended to support longer playtime

Boss Fights
The boss fights have been re-tuned for difficulty and fun
More dynamic boss behaviors and attacks

Pedestrians and DUPs
Engine performance tweaks to allow for more life and activity in the city
Increased pedestrian and traffic density and variety
Increased pedestrian-related karmic opportunities
Post-story enemy activity and D.U.P. raids

Technical Improvements
Graphics and performance improvements
Fixes for a small number of infrequent blocking bugs
PSN integration to support Paper Trail DLC


Leave a Comment