I’m out of my element here, but at the very least I don’t have to go into a lot of detail. Unless I’m going to talk about every character’s functionality and there’s no way that’s gonna happen cause that’s WAY BEYOND OVERKILL! So we have a traditional 2D fighter where you bring your opponents health down to zero, can switch between characters and use them for assists, and have special attacks.
Game Review: Tatsunoko vs. Capcom [Wii] was last modified: July 31st, 2012 by Cameron Jay Smith
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Overall Score
Easy to pick up and play controls with a lot of depth to the fighting mechanics for those who like that stuff.
Lots of different characters each with their own unique attacks and specials.
The vs mode is always fun as well as the online mode (when you have a good signal).
When you don't have a good signal for the online mode there's no point in playing it,.
Not a lot of solid modes to enrich the replayability.
Why did they not even try to give some details on who these Tatsunoko guys are?